more than one) at the end of their respective stages. Plural names of bosses indicate that the boss is found in groups (i.e. Most bosses are bigger than normal enemies, but there are exceptions. Castle Boss, Submarine Shrine Boss, etc.). The Ranger bow is crafted on the Ranger crafting table using three sticks and three string, just like a vanilla bow. Dealing a decent amount of damage per shot, it has a regular draw speed, and a 50 range bonus. In Mega bosses, the word "boss" follows the stage name that the Mega boss is found (i.e. See also: Bow The Ranger bow is a powerful ranged weapon used by the Rangers of the North. In the Dan-Ball Wiki enemy naming system, the word "boss" is always present in boss names, immediately following the colour of the boss. If there are multiple enemies, all of them have to be defeated. In some stages, bosses are found in groups. Bosses generally have much more powerful and sometimes unique attacks and a higher LP than other enemies in the same stage. Grey Boss Smiley Walker has Red Smiley Walkers alongside it). Bosses usually have other enemies beside them, which are found at an earlier part of the stage (eg. Each stage will only have one type of Boss enemy, which is generally considered to be the enemy with the highest LV satisfying the aforementioned criteria (with the exception of Mountaintop, where all the 4 enemies in the last screen are considered to be bosses).īosses have to be defeated in order to finish the final level of a stage, and in turn, to reveal the following stage. While the attack speed may not be as fast as the Billposter s knuckles or Blade s swords, the bow user compensates by being able to attack from afar. If you cannot read Japanese, you might want to visit the Google Translation instead.A boss is an enemy in Stick Ranger that is found exclusively at the final level of the stage (boss area) which it first appears. The bow is a faster weapon that uses arrows which are purchasable from the General Store located within each town of Flyff. Article about stones at the Japanese Stick Ranger Wiki.It works very well with Gladiators and Priests. Note: This stone compiles all stats equally and is more useful on characters whose stats are nearly the same. Note: This stone can greatly help in gaining MP for very high MP-charge weapons (such as the Explosion Flail 6 and Charge Chakram 6) as well as gaining range for Priests. Higher levels of this stone can potentially let characters of these classes reach their lowest AGI. Note: This stone can be very useful to Boxers, Magicians and Gunners. Note: This stone is a great help to melees and ranged characters whose weapon range is very low, such as the Magician's Electric Shock 5. It can be the difference between success and failure, almost doubling LP in some cases. The White Stone 1 can greatly help in the early game. By using a weapon equipped with a White Stone, one can enter a battle with increased LP, then switch to another weapon (likely with a more offensive setup) when the bonus LP from the White Stone is depleted from taking damage. It is possible to exploit this property to fight tougher enemies. This is preferable to healing, since you keep your dodge bonus. Once you get hunter and your bows maxed out it becomes even better because longer battles are helped along with all the marking. Note: When unequipping a weapon with a White Stone, maximum LP is decreased and current LP, if higher than the new maximum, will be adjusted to the new maximum, while equipping a weapon with a White Stone does not increase the current LP along with maximum LP. Men of solemn faces and a duty more solemn still, the Dúnedain Rangers wandered the wilds of Eriador, keeping at bay the fell creatures that sought to bring harm to its unsuspecting inhabitants. Aim for a shocking bow for extra overpowered fun Lots of missing from the enemies, and its also capable of inflicting a lot of confuse too. Effect explanation: Increases the maximum LP of the character.
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